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AI Insights · Timothy · October 2025

Top 5 Boat Games in Germany Q3 2025: Unified Platform Insights

Explore the performance trends of the top boat games in Germany for Q3 2025, including downloads, revenue, and active users.

Top 5 Boat Games in Germany Q3 2025: Unified Platform Insights

The third quarter of 2025 saw varied performance trends among the top boat games on the unified platform in Germany. Here's a closer look at the weekly downloads, revenue, and active users of these popular apps.

My Cruise from EYEWIND LIMITED experienced a decline in weekly revenue, starting at $1.1K in early July and tapering down to around $480 by the end of September. However, weekly downloads showed resilience, peaking at approximately 4.3K in late August. The weekly active users fluctuated, reaching a high of about 6K mid-quarter before settling at around 3.5K.

Ship Simulator: Boat Game, published by Azur Interactive Games Limited, maintained a steady revenue stream, peaking at $90 in late August. Downloads were highest in early September, reaching over 2.2K, while active users initially rose to a peak of about 5K in mid-August before declining to 1.4K by the end of the quarter.

Submarine Jump! from Kwalee Ltd saw no revenue during the quarter, but its downloads were notable, with a peak of 1.4K in mid-August. Active users peaked at 4.8K in late August, though they dropped to around 1.3K by the end of September.

Canal Constructor from Solid Games showed modest revenue with slight fluctuations, reaching $39 in mid-August. Downloads peaked at about 1.5K in late July.

Finally, Cruise World! by Supercent, Inc. saw minimal revenue throughout the quarter, but maintained consistent active user engagement, peaking at over 20K by the end of September.

These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends for these apps.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025